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Step 04 — Game Development

wasd

One line of description, a playable game 60 seconds later

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Text-to-game engine — write it and it's built, say it and it's fixed

Web (Next.js 16)Next.js 16React 19Phaser + Three.js

Type “drone racing through a neon city” and within 60 seconds a real game you control with arrow keys opens up. A hybrid architecture combining a GameSpec JSON schema, genre templates, and constrained LLM code generation means the output runs reliably every time — and saying “make the enemies faster” in chat applies it instantly. Finished games are shared immediately with a single link.

wasd
wasd main screenshot
wasd screenshot

Key features

  • Platformer · top-down · tower defense · puzzle · strategy — 2D Phaser templates
  • FPS · racing — 3D Three.js templates
  • Chat-based iteration (iterate via chat)
  • Instant deployment via /play/<id> share links
  • Generated games auto-verified with Playwright headless smoke tests

Why It Stands Out

60-second Game Build

Describe a genre and rules and a fully playable game is ready in 60 seconds. No programming knowledge required.

Chat-based Live Editing

Say 'make the enemies faster' and it's applied immediately. Balance and mechanics are tuned through conversation alone.

5 Genres, Stable Output

Platformer, top-down, tower defense, puzzle, and FPS — validated genre templates guarantee reliable results every time.

Instant Share Link

A /play/<id> URL lets you deploy and share your finished game with anyone instantly. No separate deployment needed.